AI Insights · Timothy · October 2021
Top 5 Slime Games Apps Performance in Hungary, Q3 2021
In the third quarter of 2021, Hungary's top slime games saw varying trends in downloads, revenue, and active users. Sensor Tower data reveals the performance details of the leading apps.
In the third quarter of 2021, Hungary's top slime games experienced a mix of trends in downloads, revenue, and active users. Here’s a closer look at the performance of the leading apps, based on data from Sensor Tower.
Magic Slime: Antistress & ASMR from Finger Art Games saw a steady decline in weekly revenue, starting at around $369 at the end of June and dropping to approximately $116 by the end of September. Downloads fluctuated, peaking at 25 in mid-August. Weekly active users decreased from 199 in late June to 47 by the end of the quarter.
Fluid Simulation by Pavel Dobryakov had relatively low and fluctuating revenue, with a peak of $48 in early August. Weekly downloads were more stable, ranging from 88 to 181, with a notable high in mid-August. Active users remained consistently above 300, peaking at 444 in mid-August.
Dramaton LTD's Super Slime Simulator showed a decrease in revenue, starting at $31 in late June and dropping to $0 by the end of the quarter. However, downloads were robust, fluctuating between 363 and 839, peaking in mid-July. The app maintained a strong active user base, starting at 4.3K and ending the quarter at approximately 3.2K.
Goo: Slime simulator, ASMR by Exomind LTD had minimal revenue throughout the quarter, with occasional small peaks. Downloads were also low, with the highest being 690 in early July. Active users saw a significant decline, starting at 972 in late June and dropping to 40 by late September.
World of Slime Simulator Games from Solid Apps INC had negligible revenue and downloads throughout the quarter. The data shows sporadic downloads and a peak revenue of $17 in mid-September.
For more detailed insights and trends on mobile app performance, visit Sensor Tower.